showing 26 games

namepublisher(developer)year arrow_downwardtagsdescription
Turok  Touchstone Studios (Propaganda Games)2008 achievements aimmode amerindprotagonist ammomagazines assaultrifles autosavepoints ballistics bossbattles bows bulkycharacters capacity-toolslots cave damageindicator deathpits difficulty dinosaurs dodging dualwielding elevators extraterrestrial firearms firstpersonshooter flaregun forest fullbodyawareness future giantinsects grenades healthregen healthregen-fast healthvisualization hexapeds humid ingamecinematics insectoids jumping knives ladders limitedcapacity lostworld meganeura militantprotagonist nojumping npcspawning objectiveindicator otherworld pain physx precisionrifles quazal quicktimeevent reboot recycledtitle rockets ruins savepoints serieschange serious shotguns spacefaringage spiderbots stealth stealth-sight stranded submachineguns subterranean titlementioned tropic turok tyrannosaurus unrealengine3 uvl-tiein volcanic walkers walking wounds labelimageminimize
Dead Space Electronic Arts (EA Redwood Shores)2008 2410s 26thcentury aaa achillesheelfoes acrostictext actionadventure alientechnology amalgams ammomagazines anatomicdamage arcwords asphyxiation augmentedreality beamweapons biogrowth bodyhorror bossbattles capacity-slots capacity-toolslots carnographic chargingweapons cipherlang cliffhanger clingers comic compositefoes damagemodeling dark deadengine deadspace dementia derelict diegeticui disclaunchers dismemberment elevators energyweapons engineerprotagonist erraticfoes everyonesdead extraterrestrial firearms flamethrowers future giantmonsters glowsuits gore grotesque gunclubbing hospital hud-explained hyperenemies industrial-setting infestation insaneprotagonist inventory inventory-supplies isolatedlocale itemglow juggernauts lamp lasersight limitedcapacity locationaldamage loot-random loot-unexpected meteoroids middleagedprotagonist monsters monstrouschildren movie mutants nocrosshair npcgenerators obligation openended otherworld outbreak plasmaweapons powertools publictransit quicktimeevent researchfacility savepoints scientists sequence-turret serious sessilecreatures shopping silentprotagonist silentvoid slobbery spacecraft-location spacefaringage spacesuit splittingcreatures stomping stranded suicide survivalhorror technomagic tentaclecreatures thermalweapons tinyfoes traproom unarmedfighting uncertainending upgrades-capacity upgrades-health upgrades-permanent upgradesystem weaponupgrades whispers zero-g Set in the cold blackness of deep space, the atmosphere is soaked with a feeling of tension, dread and sheer terror. In Dead Space , players step into the role of engineer Isaac Clarke – an ordinary man on a seemingly routine mission to fix the communications systems aboard a deep space mining ship. It is not long before Isaac awakes to a living nightmare when he learns that the ship's crew has been ravaged by a vicious alien infestation. He must fight through the dead silence and darkness of deep space to stay alive.
[EA [newsletter]]
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The Chronicles of Riddick: Assault on Dark Athena Vivendi Games (Starbreeze Studios;Tigon Studios)2009 5thmillennium achillesheelfoes aimmode airducts alarmers alcatraz ammomagazines assaultrifles autosavepoints backstabbing bodydragging bodyslamming bossbattles chroniclesofriddick dark deathpits demo dialog-sentences difficulty difficulty-ingame distantfuture doors elevators environmentalcontact escape explosiveobjects extraterrestrial falldamage firearms fullbodyawareness future grenades handguns healingstations healthregen healthregen-fast healthregen-stunted indoors interactivedialogs itemglow jumping keys killingblow ladders leaning ledges lightdousing locationaldamage lostequipment meatshield meleeweapons mercenaries mine monkeybars movie neutralnpcs npcspawning optionaltasks otherworld outlawprotagonist prison prisonbreak rating-esrb-m robots rotaryguns secrets serious shotguns skipnoninteractive spacecraft-location spacefaringage starbreezeengine stealth stealth-light stealth-sight stealthgame subterranean tutorial unarmedfighting visionenhancer voiceovers labelimageminimize
Red Faction: Guerrilla  THQ (Volition)2009 2120s 22ndcentury aimmode ammomagazines arid armoredcars assaultrifles autosavepoints bludgeons bombs capacity-toolslots captives chainreactions challenges civilianprotagonist civilizedsavages cleargame coversystem cpplanguage deathpits demo depthoffield destructibleenvironment difficulty difficulty-ingame disclaunchers disintegrators driving endlessopposition energyweapons explosiveobjects explosives-sticky extraterrestrial falldamage fallimpact fasttravel firearms fofindicator friendlyfire future geomod-engine guerrilla guidedweapons gunclubbing gunships handguns havokphysics healthregen healthregen-fast hijacking hud-dynamic indicator-poi indicator-route invisiblewalls itemglow jumping jumppack ladders limitedcapacity machineguns map mars mecha meleeweapons mines minimap movie mp-assault mp-control mp-dm mp-teams mp-undefined nanotechnology neutralnpcs newgameplus news nonlinear npcspawning objectiveindicator openworld optionaltasks precisionrifles radar rebellion rebelprotagonist redfaction reload-auto reload-manual remotedetonators rewardingvandalism rockets ruins screenshake seamlessworld sequence-defend sequence-turret serious shotguns spacefaringage structuresupports tank tanks taskgenerator telescope titlementioned titulargroup unlockable-difficulty upgradesystem vehicleflip walker walkers walking wasteland wreckage 2009-05-21 multiplayer demo labelimageminimize
Star Trek: D-A-C  Paramount Digital Entertainment (Naked Sky Entertainment)2009 arcade extraterrestrial future mp-assault mp-control mp-dm mp-survival mp-teams powerups psstore pve pvp score space spacecraft startrek labelimageminimize
Avatar  Ubisoft (Ubisoft Montreal)2009 2150s 22ndcentury actionadventure alienplanet aliens axes crossbows driving dualwielding duniaengine endlessopposition extraterrestrial firearms future hillland interspecificconflict jumping mecha meleeweapons minimap movie otherworld outdoors playerprogression precisionrifles reimagining riding serious shotguns spacefaringage stealth tropic unlockable-items walking Based on James Cameron's film, the game takes you deep into the heart of Pandora, an alien planet that is beyond imagination. Gamers encounter the Na'vi, Pandora's indigenous people and discover creatures and other wildlife the likes of which have never been seen in the world of video games before. When conflict erupts between the RDA Corporation, a space-faring consortium in search of valuable resources, and the Na'vi, players find themselves thrust into a fight for the heart of a planet and the fate of a civilization. labelimagesubject
Aliens vs Predator  Sega (Rebellion Developments)2010 alienfranchise aliens aliensvspredator assaultrifles asura-engine backstabbing claws dark deathfakers detector dvd energyweapons exoticweapons extraterrestrial fearofnothing firearms fullbodyawareness future grotesque interspecificconflict jumping killingblow lamp lv426 meleeweapons motiondetector movie mp-3way mp-infection multiplecampaigns multipleperspectives otherworld perspectiveflip plasmaweapons predator rating-esrb-m rookieprotagonist sequelhook serious spacefaringage stealth telescope tropic tutorial tutorial-forced tutorial-integrated tutorial-interactive unarmedfighting visionmodes walking Developed at Rebellion by the team responsible for the original 1999 PC classic, the all-new Aliens vs. Predator allows players to take the role of three infamous species: Colonial Marines, Predators and Aliens. The game features a unique three-way online multiplayer experience, allowing gamers to battle for survival and the right to be crowned the deadliest species in the galaxy. Each race also has its own distinct action-packed single-player campaign mode, with a storyline that cleverly interweaves with the other two species’ paths. Set on planet BG-386; a human colonist mining group discovers an ancient pyramid containing a dark and horrible secret. Across the galaxy, a race of warriors is alerted to the discovery of their pyramid and a hunting party is dispatched to ensure that it remains sealed at all costs. Deep inside the ruined pyramid meanwhile, nature's deadliest species awakes from centuries of hibernation intent on finding new prey. The Colonial Marine's story is an incredible fight against all odds from horrors lurking in the dark. Surrounded on all sides yet armed to the teeth, the Colonial Marine represents humanity's last stand with the firepower to fight back. As the Alien, players discover what it's like to be the scariest, most murderous creature in the universe, with the ability to traverse any surface at lightning speed in order to get close enough to unleash its deadly claws, tail and teeth. A master of the hunt, the Predator grants the player an arsenal of exotic weaponry with which to stalk from the shadows. Earn the greatest honor by ambushing prey up-close, before butchering them for a gory trophy kill. labelimagesubject
Section 8 SouthPeak Games (TimeGate Studios)2010 assaultrifles controlpoints dedicatedclient driving energyshields energyweapons extraterrestrial firearms firstpersonshooter future glowsuits handguns jumping jumppack machineguns militantprotagonist militaryfiction minimap mp-bots mp-teams mpfocus multivehicular orbitaldrops otherworld physx powerarmor precisionrifles rockets section8-series shotguns skydiving spacefaringage tanks taskgenerator taskgenerator-midmission titulargroup unrealengine3 walkers walking On the war-torn planets of tomorrow, mankind's greatest battle is about to begin. With its frontier colonies devastated by a growing insurrection, Earth dispatches the elite 8th Armored Infantry (nicknamed "Section 8") to repel the coming onslaught. The nickname refers to an old United States military regulation where a soldier would be dismissed from service through being mentally unfit for duty. The near-suicidal missions that this division volunteers for brands them as insane by other military units. Section 8 deploys by 'burning in' from their orbital drop ships tens of thousands of feet above the battlefield, utilizing the most advanced arsenal of military hardware known to man. Their mission: to scout and secure difficult objectives and smash enemy defenses in lightning-quick assaults. An intense first-person shooter, Section 8 allows players to dynamically alter the flow of combat as they see fit. Employing tactical assets and on-demand vehicle deliveries, players are given unprecedented strategic control over epic sci-fi battlefields.***Apparently this has NOT been officially cancelled and there's some vague rumors that it will be something akin to [game=#172219]BioShock[/game] / [game=#157737]Alone in the Dark[/game] style expanded port.***For 1 to 32 players. Single player campaign and multiplayer with 2+ players over the internet. labelminimizesubject
Transformers: War for Cybertron Activision (High Moon Studios)2010 civilwar cybertron extraterrestrial fanservice-tech machinecivilization machineworld otherworld robotprotagonist robots sentientmachines stupidevil transformers uvl-tiein war labelimageminimize
Blade Kitten Atari (Krome Studios)2010 autosavepoints autozoom bechdelwallace bloodless bulletengine ceilingclinging ceilingtraversal chapterreplay collectibles comic containers extraterrestrial femaleprotagonist fictionaluniverse fmod future hackandslash healthregen healthregen-fast jumping kemonomimi lighthearted meleeweapons midairjumping monkeybars retrypoints riding robots score secrets soldiers spacefaringage stamina steppingstones swords teleporters tunnels unlockable-costumes unlockable-items walking wallclinging wallsliding walltraversal webcomic labelimageminimize
Dead Space: Ignition Electronic Arts (Sumo Digital)2010 25thcentury deadspace demo extraterrestrial future spacefaringage labelimageminimize
Alien Breed 2: Assault Team17 Software2010 38thcentury 4thmillennium achievements airlocks alienbreed aliens ammomagazines androids asphyxiation assaultrifles biogrowth biotechnology bodyarmor bossbattles burning cliffhanger corridors dark dedicatedclient difficulty distantfuture distortedvision doors doors-automatic download elevators engineerprotagonist environmentalcontact episodic evilgenius explosiveobjects extraterrestrial fallbackweapon firearms flamethrowers friendlyfire future giantmonsters giants glowsuits grenades handguns healingitems independentaim indoors interspecificconflict keys lamp lasersight machineguns map mode-survival monsters mp-cooperative mp-survival netranking objectiveindicator oldskoolsecurity openal openended physx playerteasing radar rating-esrb-t recap reload-auto reload-manual restorepower robots rockets screenshake secrets sequelhook sequence-defend sequence-turret shallowwater shopping shotguns slowbackpedal spacecraft-location spacefaringage stamina stickysurfaces stungrenades suicideattackers temporarycompanions tentaclecreatures turrets unrealengine unrealengine3 upgradesystem voicechat wadsofcash walking weaponupgrades labelminimizeminimize
Mass Effect 2  Electronic Arts (BioWare Edmonton;EA Montreal)2011 2180s 22ndcentury aaa aliens anatomicdamage appearanceshifting assaultrifles battleaura cacophonicvoice classbased combatautoloot combatstilettos coversystem cyborgs damagemodeling dataimport death dialog-keywords dialog-stance dialogwheel doors doubleentendres encyclopedia epic evilisugly extraterrestrial fanservice fictionalelement firearms firstcontact flyingjellyfish fuel future group group-leader groupmind hackers healthregen humanoids humansuperiority ignoredcompanions ineptveteran injuries interactivedialogs interfacespoilers interplanetarytravel itempickup-auto itempickup-global lawvsgood locationaldamage machinecivilization magic-somatic masseffect-series multipleendings multispeciesorganization nojumping nomads nooneleftbehind peopleresources perchararelations phlebotinum privatemilitarycompanies ragtaggang rating-esrb-m recurrence recurrence-character robots rockets romance roses-blue sequelhook sorcery spacefaringage spacelanes spaceopera speciesequipment starfishaliens strangebedfellows technomagic thedestroyer titlementioned unrealengine3 viciouscycle walking warriorprotagonist xp-shared xp-shared-global labelimageminimize
Dead Space 2  Electronic Arts (Visceral Games)2011 26thcentury aaa achillesheelfoes actionadventure arcwords asphyxiation assaultrifles augmentedreality biogrowth bodyhorror capacity-slots capacity-toolslots carnographic chargers chargingweapons childvictims cipherlang clingers containers dark deadspace deathfakers derelict diaries diegeticui difficulty direct2drive disclaunchers dismemberment doors doors-autoclosing energystations energyweapons engineerprotagonist erraticfoes extraterrestrial fanservice-tech flamethrowers future glowingeyes glowsuits gore graphicdeaths gunclubbing hallucinations healingitems hospital hud-dynamic hud-explained indicator-route industrial-setting infestation insaneprotagonist inventory inventory-supplies itemglow juggernauts jumpscares karmiccreatures lamp limitedcapacity limitedsupplies loot-random loot-unexpected lunatics mines monsters multilingual newgameplus nojumping npchiding objectiveindicator plasmaweapons postcreditsscene precisionrifles quicktimeevent rating-esrb-m recap recurrence-location redemption rewardingvandalism seamlessworld sequence-escape serialkey serious slobbery spacecraft-location spacefaringage spacestation spacesuit spawners spearguns splatter splittingcreatures stash stomping suicideattackers survivalhorror swarmers telekinesis temple train-location tripmines unarmedfighting upgradesystem visiblelasers walking whispers zero-g labelimageminimize
Dead Space: Extraction  Electronic Arts (Visceral Games;Eurocom)2011 25thcentury activereload comic deadspace demo dismemberment extraterrestrial future infestation movie mp-cooperative psmove psstore railshooter reload-manual rewardingvandalism serious spacefaringage telekinesis This is a first-person shooter in which players lead a group of survivors across a space colony filled with infected humanoids. Players shoot their way through hordes of alien and humanoid creatures while looking for the source of the infection. Players use an assortment of futuristic weapons (a 'Ripper,' a 'Plasma Cutter,' 'Pulse Rifles,' and flamethrowers) against the creatures; most damage results in dismemberment, decapitation, and large spurts of blood. Dismembered humans and monsters are littered across the environment with floors and walls often splattered with blood. Enemies scream and grunt throughout the game from weapon impact or during attacks. Strong profanity (e.g., 'f*ck' and 'sh*t') can be heard in the dialogue. labelminimizesubject
Red Faction: Armageddon  THQ;Syfy Games;Spike (Volition)2011 2170s 22ndcentury aliens extraterrestrial future geomod-engine marketfailure mars martians mercenaryprotagonist movie mp-cooperative mp-survival pandorasbox rating-cero-d rating-esrb-m rating-pegi-18 redfaction serieschange singularitydevices spacefaringage subterranean walking wwise labelimageminimize
Warhammer 40,000: Kill Team THQ (THQ Digital Studios Warrington)2011 aliens extraterrestrial militantprotagonist militaryfiction miniaturegame mp-cooperative orcs powerups radar rating-esrb-t spacefaringage twinstickshooter unlimitedammo uvl-tiein wh40k labelimageminimize
Space Marine  THQ (Relic Entertainment)2011 alieninvasion alienmenace aliens distantfuture energyweapons extraterrestrial finishingmoves firearms future giantshoulderpads havokphysics healthregen interspecificconflict juicyflesh meleeweapons militantprotagonist militaryfiction miniaturegame mode-horde mp-cooperative mp-horde orcs otherworld powerarmor rage restorativefinishers ruins spacefaringage swords uvl-tiein walking wh40k wwise Announced in 2009-05-28: [url]http://www.relic.com/news/May-28-2009---Announcing-Space-Marine/[/url] labelminimizeminimize
Rochard Sony Computer Entertainment (Recoil Games)2011 bloodless bodyslamming caricature casino chapterreplay chapters cliffhanger collectibles crystals elevators explosives-sticky extraterrestrial fallbackweapon fallimpact forcefields gimmick gravitycontrol grenadelaunchers gunclubbing healthregen healthregen-fast healthwarning independentaim instantkillers jumping killingblow ladders lamp lawenforcers low-g mine npcdeflection oldskoolsurveillance outlaws overheating physics powerthrow pseudo3d rating-esrb-t remotedetonators robots ropeswinging screenshake secrets spacefaringage spacestation titularcharacter unity-engine visualizedtrajectory walking labelimageminimize
Starhawk Sony Computer Entertainment America (Lightbox Interactive)2012 aimassist assaultrifles damageindicator droppods explosiveobjects extraterrestrial firearms future glowingeyes grenades healthwarning mercenaryprotagonist mpfocus mutagen mutants noports objectiveindicator precisionrifles rating-pegi-16 reload-manual spacefaringage spiritualsuccessor telescope walking Spiritual successor to [game=#160017]Warhawk[/game]. labelminimizeminimize
Transformers: Fall of Cybertron Activision (High Moon Studios)2012 civilwar cybertron extraterrestrial fanservice-tech machinecivilization machineworld stupidevil transformers uvl-tiein labelimageminimize
Dead Space 3 Electronic Arts (Visceral Games)2013 24thcentury 26thcentury aaa airlocks alternateattack augmentedreality carnographic clingers cooperation crafting crafting-weapons cutsceneinvulnerability dark day1dlc deadspace diegeticui difficulty dismemberment dodging doors eldritchabominations electricweapons elevators energyweapons erraticfoes extraterrestrial falseprotagonist fanservice-tech firearms future giantmachine gore grotesque hallucinations healingitems hud-explained insaneprotagonist inventory itemglow keys knockback lamp lasthope mines monsters mp-cooperative newgameplus nofriendlyfire openended optionaltasks perplayerloot postcreditsscene puzzles ragers recap reload-lossy reload-manual rewardingvandalism screenshake selfsacrifice shotguns silentvoid space spacecraft-location spacefaringage spacesuit spacewalking spearguns splatter stomping suicideattackers teamawareness telekinesis tumbling undefinedelements universalammo upgradesystem walking weaponcombining weapondesigning zero-g labelimageminimize
Aliens: Colonial Marines  Sega (Gearbox Software;TimeGate Studios;Nerve Software)2013 22ndcentury 3ormoreplayers aaa achievements achillesheelfoes airducts alienfranchise aliens alternateattack androids assaultrifles autosavepoints bink blindcreatures bossbattles cave chargers collectibles dark-limited deathpits detector developmenthell disposableweapons dynamicaccuracy elevators extraterrestrial fallbackweapon firearms firstpersonshooter flamethrowers future ghosttown gibs grapplers grenadecooking grenades grenadewarning grotesque handguns healthpickups healthregen healthregen-stunted healthwarning humanexperiments incendiarygrenades instantkillers intangibleallies interspecificconflict invisiblewalls juggernauts jumping lamp lostequipment lv426 megacorps mercenaries militantprotagonist militarybase militaryfiction motiondetector movie mp-cooperative mp-dm mp-dropin mp-escape mp-teams mp-undefined nofriendlyfire nooneleftbehind otherworld parasites physx playerprogression privatemilitarycompanies quake quicktimeevent rating-acb-ma15 rating-pegi-18 rating-usk-18 reload-manual researchfacility rockets ruins scaleform scientists score screenshake secondaryattack segmentedhealth sequence-escape sequence-stealth sewers shallowwater shotguns singledout soldiers spacecraft-location spacefaringage steampowered submachineguns suicideattackers swayinglevels thermalweapons titulargroup unlockable-costumes unlockable-items unrealengine3 upgradesystem voicechat volcanic walking walkingarmory wastedeffort wwise Aliens: Colonial Marines is a first-person shooter based on the Aliens franchise and a sequel to the 1986 film Aliens, the second film in the series. The events take place directly after those of the film. The player takes control of the United States Colonial Marine Christopher Winter who is part of a search and rescue team that has to investigate the space ship U.S.S. Sulaco and what remains of Hadley’s Hope to find out what has happened to Ellen Ripley, Dwayne Hicks and the rest of the team that was sent to Acheron (LV-426), a fictional location as one of the three moons of Calpamos, located in the Zeta II Reticuli system. The team arrives on the space ship U.S.S. Sephora seventeen weeks after the distress call by Hicks was sent out.

The single-player campaign consists of eleven missions. Gameplay is centered around shooting opponents and sometimes items in the environment require interaction to open doors and such to progress. Some of the included weapons are a pulse rifle, shotgun, pistol, RPG, flamethrower and smartgun. Sentry turrets can be set up to defend specific areas. The turrets, along with the flamethrower and the smartgun, are not permanently available but are reserved for specific sections. There is no limitation on the amount of weapons that can be carried at a single moment. There is a motion tracker to scan movement in areas 180 degrees in front of the character. Ammo and armour upgrades can be picked up along the way. A flashlight is used to illuminate dark environments and a welder is available to cut open doors. In additional there is an leveling/experience system unified for both single-player and multiplayer where the earned points can be used to unlock new attachments and aesthetic enhancements for weapons and the main character. Most of the missions are not played alone. There is a squad of AI-controlled team mates who assist. They act independently and their behaviour cannot be influenced by the player. Many missions take place inside the space ship, but also often outside. There are a few stealth segments where all weapons are removed and no sound can be made while walking through a large amount of aliens.

Opponents include famous xenomorph aliens from the first three films, such as the chestburster, drone, facehugger, queen, warrior and runner. There are also new types, such as a boiler that can explode and a crusher. Certain levels include encounters with human soldiers from the Weyland-Yutani corporation with a different interest in the colony. There are also a number of boss fights.

Multiplayer is available as a cooperative campaign for two (split-screen) or four (online) players. Competitive multiplayer modes include Escape, Extermination, Survivor and Team Deathmatch. Escape and Survivor draw inspiration for the Left 4 Dead series. In the first, four human players need to reach a destination, while in the second they need to barricade themselves and survive as long as possible. In both modes both sides (humans and aliens) are controlled by human players. Playing as xenomorphs, there is a large emphasis on using the environment to travel along walls, ceilings and through vents for unexpected attacks. Different types of aliens are available and these too have different customization options and attacks unlocked as the player levels up.***
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Mars: War Logs Focus Home Interactive (Spiders)2013 actionrpg cyberpunk extraterrestrial future mars mutants technomagic he RPG Mars War Logs takes you to Mars, nearly a century after the cataclysm that threw the planet and its colonists into chaos. Water has become the most precious resource on the planet, with a few companies fighting a perpetual war for its control. In the middle of this struggle, play as Roy, a renegade who finds himself dragged in an epic story where every choice counts. labelimagesubject
Flashback Ubisoft (VectorCell)2013 earth extraterrestrial flashback-series future titanmoon labelminimizeminimize
Alien: Isolation SEGA (Creative Assembly)2014 alienfranchise alienmenace aliens androids chromaticaberration contextualmovement corpselooting crafting dark decoys depthoffield eventdirector extraterrestrial femaleprotagonist firearms flamethrowers flares future glowingeyes hacking havokphysics hunted incendiarygrenades instantkillers interactionhighlight juggernauts keys ladders lamp leaning metroidvania minigames monsters motiondetector nohealthregen npcstrife overpowered savepoints scaleform screenshake smokegrenades spacestation stealth stealthgame stunprods survivalhorror wwise Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. labelimagesubject
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